- As a Product Designer you will own an entire product space or work on projects that encompass multiple features and are broad/ambiguous in scope.
- Given a high-level problem, you are able to deliver concrete end-to-end solutions that help define a product vision.
- You demonstrate solid leadership skills.
- You have strong partnerships with product managers and engineers, likely providing product direction and exerting significant influence in defining goals for your product area.
- Your skill level across product thinking, interaction design, and execution & craft is generally solid across the board, with one or more areas being areas of particular strength.
- You have a good grasp of the medium you are designing for, and you make effective use of prototyping tools.
- You may be designing new patterns or introducing new standards in your work that later become adopted by others.
- You succinctly and effectively communicate your work and may be called upon to represent your product team to executive leadership or in design forums.
- You are actively mentoring junior designers or interns, or participating in design-team-wide initiatives (examples include: interviewing, recruiting, mentoring workshops, design standards, improving design tools, etc.)
- You are a designer that can take up and own one or two entire categories of services.
- Able to proactively make sense of an ambiguous problem space through
- working with a tech lead and helping perform research sessions with customers and XFN partners
- Can self identify opportunities for improvements.
- Can simply feature requirements into clear workflows
- Work with a design system to quickly produce hi-fi mocks and click-through prototypes.
- Good at communicating design iterations and reasoning design decisions to non-designer XFNs.
Nice to haves:
- Is familiar with the tool Figma.
Product Designer, Usability,Storytelling,Figma