Digital Artist – Modeler

Russell Tobin & Associates
October 15, 2020
Cupertino, CA
Job Type


A Large Tech Company is seeking an exceptional Groom TD to join their continual pursuit of high-quality digital characters. This person will work collaboratively with a small team to develop state of the art hair and fur assets with a focus on procedural systems. The ideal candidate will flourish in a fast-paced, dynamic research environment while continually improving quality and diversity. You will contribute to generation of synthetic data used to develop software solutions which will enable the Company’s next generation products.


  • Create production ready, polygonal models with photo-real textures, based on CAD geometry
  • These models will be used for ideation and visualization purposes (both still and animation) of all Company’s products
  • Create highly-detailed, fully-textured polygonal models in Maya, Cinema 4D, Modo, or 3D Max
  • Creation of 2D textures, UV unwrapping, and development of highly-detailed material
  • As a 3D modeler, the candidate will be an integral part of a team of 3D/CG artists working on a variety of product visualization across various media channels


  • 5+ years of hair and fur grooming for VFX or games
  • Proficient in Maya and V-Ray
  • Knowledge of industry-standard grooming tools (e.g. Yeti, XGen)
  • Experience developing procedural, art-directable systems
  • Scripting experience in Python or similar
  • Experience integrating with character build systems
  • Familiarity with shaders and materials for hair and fur
  • Knowledge of offline and realtime approaches for rendering hair and fur
  • Ability to scale work to large numbers of diverse characters while maintaining quality
  • Experience debugging and tuning grooms in a production pipeline
  • Nimble and able to adapt to changing requirements
  • BA in Digital Media / BS in Computer Science / Equivalent industry experience
  • Digital doubles in a production environment
  • Hair simulation setup and tuning
  • Cloud rendering
  • Developing synthetic data content for machine learning, and computer vision
  • Self managed, self motivated, and able to learn new pipeline and procedures
  • Exposure to Agile development methodologies
  • Excellent communication and collaboration skills 
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